AI Insights · Timothy · April 2022
Top 5 Sports Games Performance in Oceania for Q1 2022
Explore the performance of the top 5 sports game applications in Oceania during Q1 2022, including their weekly downloads, revenue, and active users.
In Q1 2022, the top 5 sports game applications in Oceania demonstrated varying trends in terms of downloads, revenue, and active users. Here, we dive into the detailed performance of 8 Ball Pool™, Flip Diving, Streetball Allstar: SHOWDOWN, Touchgrind BMX 2, and The Ramp..
8 Ball Pool™ from Miniclip.com showed a steady performance throughout the quarter. Weekly revenue peaked at around $111K in the first week of March and maintained a consistent range between $82K and $110K. Downloads saw a decline early in the quarter, starting at 27K and dropping to a low of 13.7K in mid-February, before recovering to 16.2K by the end of March. Active users remained stable, fluctuating around 420K to 450K.
Flip Diving by MotionVolt Games Oy experienced a significant surge in downloads at the end of January, reaching 16.8K, before stabilizing around 4.7K towards the end of the quarter. Revenue saw its highest point at $1.1K in early February and then gradually decreased to $390 by the end of March. Active users reflected a similar trend, peaking at 29.9K in early February and declining to 11K by the end of the quarter.
Streetball Allstar: SHOWDOWN from Racoon Digital Technology Co., Ltd. showed impressive growth in both revenue and downloads in February. Weekly revenue hit a high of $13.4K in the last week of February, while downloads peaked at 14.4K in mid-February. Active users followed suit, reaching 15.9K in the same period, before tapering off to 6.5K by the end of March.
Touchgrind BMX 2 by Illusion Labs maintained a consistent performance. Weekly revenue hovered around $1.1K to $2.1K, with a high of $2.1K in mid-January. Downloads remained steady, fluctuating between 3.8K and 6.9K. Active users showed a slight decline from 21.1K in late December to around 14.4K by the end of March.
The Ramp. by Crescent Moon Games had a strong start with downloads peaking at 13.4K in late December, then gradually decreasing to 3.1K by the end of March. Revenue showed a similar trend, starting at $608 and dropping to $203 by the end of March. Active users peaked at 37.5K in late December and decreased steadily to 22.7K by the end of the quarter.
These insights are based on Sensor Tower's data, providing a comprehensive overview of the performance of these top sports games in Oceania for Q1 2022. For more detailed insights, visit Sensor Tower.